Slash Commands

The Slash Commands feature enables users to invoke your app or any other functionality by entering a string in the message composer window. This reduces the amount of text needed to produce complex Markdown. The slashCommand method is used to call an app deployed in Rocket.Chat. Your app can contain numerous slash commands and subcommands.

In this section, we'll send a message to any room from our Hello World app using the slashCommand property.

For this app, we will create a main slash command called phone, and it will have two subcommands: text and call. We want to execute these subcommands to invoke an app function. We will use them as follows:

  • /phone text

  • /phone call

Although it is possible to have everything in a single file, this is not recommended. Put each component of your app in its own file, and logically similar components in their own subdirectories. We recommend creating a commands subdirectory at the root of your project for slash command-related files, but you are free to choose a different name.

Step 1: Register the slash command

The following code excerpts are a recommendation for organizing the slash commands in your app. Even if you do not wish to adhere to the subcommand pattern, you must still register the slash command.

The primary step is to register the slash command. It must be registered in the app's main class, at the project's root.

  1. Add the following code to register your slash command, phone:

public async extendConfiguration(configuration: IConfigurationExtend) {
    configuration.slashCommands.provideSlashCommand(new PhoneCommand());
  1. To import the new slash command class, replace the import statements with the following:

import { IAppAccessors, IConfigurationExtend, ILogger } from '';
import { App } from '';
import { IAppInfo } from '';
import { PhoneCommand } from './commands/PhoneCommand';

Step 2: Create the slash command

  1. Create a PhoneCommand.ts file in the commands directory that we created at the root of the project. In this file, the slash command is defined.

  2. Now add the following code:

import {
} from '';
import {
} from '';

export class PhoneCommand implements ISlashCommand {
    public command = 'phone'; 
    public i18nParamsExample = '';
    public i18nDescription = '';
    public providesPreview = false;

    public async executor(context: SlashCommandContext, read: IRead, modify: IModify, http: IHttp): Promise<void> {
        const [subcommand] = context.getArguments(); 

        if (!subcommand) { 
            throw new Error('Error!');

        switch (subcommand) { 
            case 'text': 

            case 'call': 

                throw new Error('Error!');

Let's look at the logic of this code in the PhoneCommand.ts file:

  • The slash command is named phone.

  • When it gets executed, we get the argument that the user passed after the command. The argument is used as the subcommand and it is mandatory.

  • We match the argument with the list of allowed subcommands, in this case, text and call.

  • If the argument matches the text subcommand, log "Texting!".

  • If the argument matches the call subcommand, log "Calling!"

  • Any other argument throws an error.

Step 3: Deploy to the server

After registering and defining your slash command, the final step is to deploy your app to the server.

To deploy the app, go to the app folder in the command line and run:

rc-apps deploy --url <server_url> -u <user> -p <pwd>
  • The <server_url> parameter is the URL of your Rocket.Chat server.

  • Replace the placeholders with the URL, username, and password for your server, respectively.

After executing this command, your application will be deployed to the server.

Packaging your app

Alternatively, you can execute the rc-apps package command. This gives you a compressed zip file of your app that you can upload as a private app to your Rocket.Chat server.

Step 4: Test your new slash command

After deploying the app, you can input /phone text or /phone call on any channel. To view the command response, go to Administration > Workspace > Reports > Logs. The response "Texting!" or "Calling!" is displayed based on your input.

If you want to send the command response to the channel, follow these steps:

  1. Add the following method to the PhoneCommand class:

private async sendMessage(context: SlashCommandContext, modify: IModify, message: string): Promise<void> {
    const messageStructure = modify.getCreator().startMessage();
    const sender = context.getSender(); 
    const room = context.getRoom();
    await modify.getCreator().finish(messageStructure);

This function:

  • Retrieves the user who invoked the command (in this case, you).

  • Selects the room where the command was executed.

  • Sets the received string as the message.

  • Sends the message to the room.

  1. Change the console.log from the switch block of the executor method and call the sendMessage method instead:

case 'text':
    await this.sendMessage(context, modify, 'Texting!');

case 'call':
    await this.sendMessage(context, modify, 'Calling!');

Here, context and modify are the arguments passed to the executor method, and they are forwarded to the sendMessage method.

  1. Save the file and redeploy the app by running the following command:

rc-apps deploy --url <server_url> -u <user> -p <pwd> --update

All that's left is for you to test it! Go to the channel in Rocket.Chat where you want to test your app by typing /phone text and /phone call in the message composer. Press Enter and you can see the output as Texting! or Calling! in the channel.

Similarly, you can register and define multiple slash commands tailored to your organization's requirements. Head over to the next page to find more slash command examples.

In addition to slash commands, you can use other properties supported by the Apps-Engine to expand the functionality of your app to meet business requirements, as we will see in the upcoming sections.

Last updated

Rocket.Chat versions receive support for six months after release.